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osu-lazer/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderSelectionMask.cs
2018-10-29 15:29:34 +09:00

34 lines
1.2 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks
{
public class SliderSelectionMask : SelectionMask
{
private readonly SliderCircleSelectionMask headMask;
public SliderSelectionMask(DrawableSlider slider)
: base(slider)
{
var sliderObject = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
new SliderBodyPiece(sliderObject),
headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start),
new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End),
new ControlPointVisualiser(sliderObject),
};
}
public override Vector2 SelectionPoint => headMask.SelectionPoint;
}
}