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osu-lazer/osu.Game.Rulesets.Taiko/Difficulty
2025-01-14 16:14:42 -05:00
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Evaluators Add consistentRatioPenalty to the Colour skill. (#31285) 2025-01-07 11:36:56 +00:00
Preprocessing Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
Skills Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoDifficultyAttributes.cs Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoDifficultyCalculator.cs Rewrite of the Rhythm Skill within osu!taiko (#31284) 2024-12-27 16:30:30 +03:00
TaikoLegacyScoreSimulator.cs Fix strong drum rolls being counted for double the combo in legacy scoring attributes 2024-11-29 10:54:32 +01:00
TaikoPerformanceAttributes.cs Fix naming convention 2024-05-29 09:40:59 -04:00
TaikoPerformanceCalculator.cs Move error function implementation to osu.Game.Rulesets.Difficulty.Utils 2025-01-14 16:14:42 -05:00