mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 19:07:25 +08:00
119 lines
4.8 KiB
C#
119 lines
4.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Beatmaps.Drawables;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Select.Carousel
|
|
{
|
|
public partial class SetPanelContent : CompositeDrawable
|
|
{
|
|
// Disallow interacting with difficulty icons on a panel until the panel has been selected.
|
|
public override bool PropagatePositionalInputSubTree => carouselSet.State.Value == CarouselItemState.Selected;
|
|
|
|
private readonly CarouselBeatmapSet carouselSet;
|
|
|
|
private FillFlowContainer<DifficultyIcon> iconFlow = null!;
|
|
|
|
public SetPanelContent(CarouselBeatmapSet carouselSet)
|
|
{
|
|
this.carouselSet = carouselSet;
|
|
|
|
// required to ensure we load as soon as any part of the panel comes on screen
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
var beatmapSet = carouselSet.BeatmapSet;
|
|
|
|
InternalChild = new FillFlowContainer
|
|
{
|
|
// required to ensure we load as soon as any part of the panel comes on screen
|
|
RelativeSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Vertical,
|
|
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
|
|
Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Text = new RomanisableString(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
|
|
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22, italics: true),
|
|
Shadow = true,
|
|
},
|
|
new OsuSpriteText
|
|
{
|
|
Text = new RomanisableString(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
|
|
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 17, italics: true),
|
|
Shadow = true,
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Direction = FillDirection.Horizontal,
|
|
AutoSizeAxes = Axes.Both,
|
|
Margin = new MarginPadding { Top = 5 },
|
|
Spacing = new Vector2(5),
|
|
Children = new[]
|
|
{
|
|
beatmapSet.AllBeatmapsUpToDate
|
|
? Empty()
|
|
: new Container
|
|
{
|
|
AutoSizeAxes = Axes.X,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Children = new Drawable[]
|
|
{
|
|
new UpdateBeatmapSetButton(beatmapSet),
|
|
}
|
|
},
|
|
new BeatmapSetOnlineStatusPill
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Origin = Anchor.CentreLeft,
|
|
Anchor = Anchor.CentreLeft,
|
|
TextSize = 11,
|
|
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
|
|
Status = beatmapSet.Status
|
|
},
|
|
iconFlow = new FillFlowContainer<DifficultyIcon>
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Origin = Anchor.CentreLeft,
|
|
Anchor = Anchor.CentreLeft,
|
|
Spacing = new Vector2(3),
|
|
},
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
iconFlow.ChildrenEnumerable = getDifficultyIcons();
|
|
}
|
|
|
|
private const int maximum_difficulty_icons = 18;
|
|
|
|
private IEnumerable<DifficultyIcon> getDifficultyIcons()
|
|
{
|
|
var beatmaps = carouselSet.Beatmaps.ToList();
|
|
|
|
return beatmaps.Count > maximum_difficulty_icons
|
|
? beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset)
|
|
.Select(group => new GroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset))
|
|
: beatmaps.Select(b => new FilterableDifficultyIcon(b));
|
|
}
|
|
}
|
|
}
|