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120 lines
3.2 KiB
C#
120 lines
3.2 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuCheckbox : Checkbox
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{
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private Bindable<bool> bindable;
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public Bindable<bool> Bindable
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{
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set
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{
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bindable = value;
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Current.BindTo(bindable);
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}
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}
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public Color4 CheckedColor { get; set; } = Color4.Cyan;
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public Color4 UncheckedColor { get; set; } = Color4.White;
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public int FadeDuration { get; set; }
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public string LabelText
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{
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get { return labelSpriteText?.Text; }
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set
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{
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if (labelSpriteText != null)
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labelSpriteText.Text = value;
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}
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}
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public MarginPadding LabelPadding
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{
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get { return labelSpriteText?.Padding ?? new MarginPadding(); }
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set
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{
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if (labelSpriteText != null)
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labelSpriteText.Padding = value;
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}
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}
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protected readonly Nub Nub;
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private readonly SpriteText labelSpriteText;
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private SampleChannel sampleChecked;
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private SampleChannel sampleUnchecked;
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public OsuCheckbox()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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labelSpriteText = new OsuSpriteText(),
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Nub = new Nub
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 5 },
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},
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new HoverClickSounds()
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};
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Nub.Current.BindTo(Current);
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Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.ValueChanged += newValue =>
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{
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if (newValue)
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sampleChecked?.Play();
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else
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sampleUnchecked?.Play();
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};
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}
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protected override bool OnHover(InputState state)
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{
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Nub.Glowing = true;
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Nub.Expanded = true;
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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Nub.Glowing = false;
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Nub.Expanded = false;
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base.OnHoverLost(state);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleChecked = audio.Sample.Get(@"UI/check-on");
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sampleUnchecked = audio.Sample.Get(@"UI/check-off");
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}
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}
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}
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