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osu-lazer/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
2018-07-21 16:21:53 +09:00

111 lines
3.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Highlight on hover, bounce on click.
/// </summary>
public class OsuAnimatedButton : OsuClickableContainer
{
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
protected Color4 FlashColour = Color4.White.Opacity(0.3f);
private Color4 hoverColour = Color4.White.Opacity(0.1f);
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
protected Color4 HoverColour
{
get => hoverColour;
set
{
hoverColour = value;
hover.Colour = value;
}
}
protected override Container<Drawable> Content => content;
private readonly Container content;
private readonly Box hover;
public OsuAnimatedButton()
{
base.Content.Add(content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = HoverColour,
Blending = BlendingMode.Additive,
Alpha = 0,
},
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}
}