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100 lines
2.6 KiB
C#
100 lines
2.6 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Input.States;
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namespace osu.Game.Graphics.UserInterface
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{
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public class IconButton : OsuAnimatedButton
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{
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public const float BUTTON_SIZE = 30;
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private Color4? iconColour;
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/// <summary>
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/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
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/// </summary>
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public Color4 IconColour
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{
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get { return iconColour ?? Color4.White; }
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set
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{
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iconColour = value;
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icon.Colour = value;
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}
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}
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private Color4? iconHoverColour;
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/// <summary>
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/// The icon colour while the <see cref="IconButton"/> is hovered.
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/// </summary>
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public Color4 IconHoverColour
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{
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get { return iconHoverColour ?? IconColour; }
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set { iconHoverColour = value; }
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}
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/// <summary>
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/// The icon.
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/// </summary>
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public FontAwesome Icon
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{
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get { return icon.Icon; }
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set { icon.Icon = value; }
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}
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/// <summary>
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/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
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/// </summary>
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public Vector2 IconScale
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{
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get { return icon.Scale; }
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set { icon.Scale = value; }
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}
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/// <summary>
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/// The size of the <see cref="IconButton"/> while it is not being pressed.
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/// </summary>
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public Vector2 ButtonSize
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{
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get => Content.Size;
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set
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{
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Content.RelativeSizeAxes = Axes.None;
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Content.Size = value;
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}
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}
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private readonly SpriteIcon icon;
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public IconButton()
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{
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AutoSizeAxes = Axes.Both;
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ButtonSize = new Vector2(BUTTON_SIZE);
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Add(icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(18),
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});
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}
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protected override bool OnHover(InputState state)
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{
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icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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icon.FadeColour(IconColour, 500, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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}
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}
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