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mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:07:44 +08:00
osu-lazer/osu.Game/Beatmaps/Formats
Dean Herbert ab28948744 Default legacy decoder to General section, rather than none
This is mainly to reach parity with how stable handles such cases for
skins specifically. It was brought to our attention after finding a skin
with a malformed `\[General]` tag which did not break further parsing of
the file on stable, but did on lazer.

Note that stable defaults to an "unknown" section for beatmaps, but
functionally I can't think of a regression case from changing this to a
"general" default.
2021-11-02 13:59:13 +09:00
..
Decoder.cs fix(?) InspectCode warnings 2020-04-02 21:36:31 -04:00
IHasComboColours.cs Fix broken obsoletion message 2021-08-16 01:01:56 +02:00
IHasCustomColours.cs Revert changes done to SkinConfiguration and IHasCustomColours 2020-08-31 17:23:42 +02:00
JsonBeatmapDecoder.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
LegacyBeatmapDecoder.cs Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
LegacyBeatmapEncoder.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
LegacyDecoder.cs Default legacy decoder to General section, rather than none 2021-11-02 13:59:13 +09:00
LegacyDifficultyCalculatorBeatmapDecoder.cs Remove unused using 2020-03-11 18:23:30 +09:00
LegacyStoryboardDecoder.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Parsing.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00