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740 lines
29 KiB
C#
740 lines
29 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Platform;
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using osu.Game.IPC;
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using osu.Framework.Allocation;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Resources;
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using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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using SharpCompress.Writers.Zip;
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namespace osu.Game.Tests.Beatmaps.IO
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{
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[TestFixture]
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public class ImportBeatmapTest
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{
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[Test]
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public async Task TestImportWhenClosed()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenClosed)))
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{
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try
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{
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await LoadOszIntoOsu(loadOsu(host));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenDelete()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDelete)))
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{
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try
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{
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var osu = loadOsu(host);
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var imported = await LoadOszIntoOsu(osu);
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deleteBeatmapSet(imported, osu);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenImport()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImport)))
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{
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try
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{
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var osu = loadOsu(host);
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var imported = await LoadOszIntoOsu(osu);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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checkBeatmapSetCount(osu, 1);
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checkSingleReferencedFileCount(osu, 18);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportCorruptThenImport()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportCorruptThenImport)))
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{
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try
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{
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var osu = loadOsu(host);
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var imported = await LoadOszIntoOsu(osu);
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var firstFile = imported.Files.First();
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var files = osu.Dependencies.Get<FileStore>();
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long originalLength;
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using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
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originalLength = stream.Length;
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using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath, FileAccess.Write, FileMode.Create))
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stream.WriteByte(0);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
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Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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checkBeatmapSetCount(osu, 1);
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checkSingleReferencedFileCount(osu, 18);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestRollbackOnFailure()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestRollbackOnFailure)))
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{
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try
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{
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int itemAddRemoveFireCount = 0;
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int loggedExceptionCount = 0;
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Logger.NewEntry += l =>
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{
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if (l.Target == LoggingTarget.Database && l.Exception != null)
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Interlocked.Increment(ref loggedExceptionCount);
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};
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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// ReSharper disable once AccessToModifiedClosure
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manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
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manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
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var imported = await LoadOszIntoOsu(osu);
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Assert.AreEqual(0, itemAddRemoveFireCount -= 1);
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imported.Hash += "-changed";
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manager.Update(imported);
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Assert.AreEqual(0, itemAddRemoveFireCount -= 2);
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checkBeatmapSetCount(osu, 1);
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checkBeatmapCount(osu, 12);
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checkSingleReferencedFileCount(osu, 18);
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var breakTemp = TestResources.GetTestBeatmapForImport();
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MemoryStream brokenOsu = new MemoryStream();
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MemoryStream brokenOsz = new MemoryStream(File.ReadAllBytes(breakTemp));
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File.Delete(breakTemp);
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using (var outStream = File.Open(breakTemp, FileMode.CreateNew))
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using (var zip = ZipArchive.Open(brokenOsz))
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{
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zip.AddEntry("broken.osu", brokenOsu, false);
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zip.SaveTo(outStream, CompressionType.Deflate);
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}
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// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
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try
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{
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await manager.Import(breakTemp);
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}
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catch
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{
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}
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// no events should be fired in the case of a rollback.
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Assert.AreEqual(0, itemAddRemoveFireCount);
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checkBeatmapSetCount(osu, 1);
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checkBeatmapCount(osu, 12);
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checkSingleReferencedFileCount(osu, 18);
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Assert.AreEqual(1, loggedExceptionCount);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenImportDifferentHash()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
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{
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try
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{
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var imported = await LoadOszIntoOsu(osu);
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imported.Hash += "-changed";
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manager.Update(imported);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
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// only one beatmap will exist as the online set ID matched, causing purging of the first import.
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checkBeatmapSetCount(osu, 1);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenDeleteThenImport()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDeleteThenImport)))
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{
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try
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{
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var osu = loadOsu(host);
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var imported = await LoadOszIntoOsu(osu);
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deleteBeatmapSet(imported, osu);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[TestCase(true)]
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[TestCase(false)]
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public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(TestImportThenDeleteThenImportWithOnlineIDMismatch)}-{set}"))
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{
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try
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{
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var osu = loadOsu(host);
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var imported = await LoadOszIntoOsu(osu);
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if (set)
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imported.OnlineBeatmapSetID = 1234;
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else
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imported.Beatmaps.First().OnlineBeatmapID = 1234;
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osu.Dependencies.Get<BeatmapManager>().Update(imported);
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deleteBeatmapSet(imported, osu);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportWithDuplicateBeatmapIDs()
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{
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//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateBeatmapIDs)))
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{
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try
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{
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var osu = loadOsu(host);
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var metadata = new BeatmapMetadata
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{
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Artist = "SomeArtist",
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AuthorString = "SomeAuthor"
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};
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var difficulty = new BeatmapDifficulty();
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var toImport = new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 1,
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Metadata = metadata,
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Beatmaps = new List<BeatmapInfo>
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{
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new BeatmapInfo
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{
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OnlineBeatmapID = 2,
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Metadata = metadata,
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BaseDifficulty = difficulty
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},
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new BeatmapInfo
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{
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OnlineBeatmapID = 2,
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Metadata = metadata,
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Status = BeatmapSetOnlineStatus.Loved,
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BaseDifficulty = difficulty
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}
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}
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};
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var imported = await manager.Import(toImport);
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Assert.NotNull(imported);
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Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID);
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Assert.AreEqual(null, imported.Beatmaps[1].OnlineBeatmapID);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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[NonParallelizable]
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[Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")]
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public void TestImportOverIPC()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost("host", true))
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using (HeadlessGameHost client = new CleanRunHeadlessGameHost("client", true))
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{
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try
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{
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Assert.IsTrue(host.IsPrimaryInstance);
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Assert.IsFalse(client.IsPrimaryInstance);
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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var importer = new ArchiveImportIPCChannel(client);
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if (!importer.ImportAsync(temp).Wait(10000))
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Assert.Fail(@"IPC took too long to send");
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ensureLoaded(osu);
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waitForOrAssert(() => !File.Exists(temp), "Temporary still exists after IPC import", 5000);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportWhenFileOpen()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenFileOpen)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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using (File.OpenRead(temp))
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await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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File.Delete(temp);
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Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportWithDuplicateHashes()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateHashes)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First());
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportNestedStructure()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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string subfolder = Path.Combine(extractedFolder, "subfolder");
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Directory.CreateDirectory(subfolder);
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try
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{
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(subfolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportWithIgnoredDirectoryInArchive()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithIgnoredDirectoryInArchive)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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string dataFolder = Path.Combine(extractedFolder, "actual_data");
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string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
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string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
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Directory.CreateDirectory(dataFolder);
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Directory.CreateDirectory(resourceForkFolder);
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using (var resourceForkFile = File.CreateText(resourceForkFilePath))
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{
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resourceForkFile.WriteLine("adding content so that it's not empty");
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}
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try
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{
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(dataFolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
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Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestUpdateBeatmapInfo()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapInfo)))
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{
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try
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{
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var temp = TestResources.GetTestBeatmapForImport();
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await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
|
|
|
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
|
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
|
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
|
beatmapToUpdate.BeatmapInfo.Version = "updated";
|
|
|
|
manager.Update(setToUpdate);
|
|
|
|
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
|
|
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public async Task TestUpdateBeatmapFile()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapFile)))
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
|
|
|
var temp = TestResources.GetTestBeatmapForImport();
|
|
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
|
|
|
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
|
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
|
BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
|
|
|
|
using (var stream = new MemoryStream())
|
|
{
|
|
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
|
{
|
|
beatmapToUpdate.HitObjects.Clear();
|
|
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
|
|
|
new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
|
|
}
|
|
|
|
stream.Seek(0, SeekOrigin.Begin);
|
|
|
|
manager.UpdateFile(setToUpdate, fileToUpdate, stream);
|
|
}
|
|
|
|
// Check that the old file reference has been removed
|
|
Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
|
|
|
|
// Check that the new file is referenced correctly by attempting a retrieval
|
|
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
|
|
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
|
|
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
|
{
|
|
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
|
|
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
|
|
|
await manager.Import(temp);
|
|
|
|
var imported = manager.GetAllUsableBeatmapSets();
|
|
|
|
ensureLoaded(osu);
|
|
|
|
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
|
|
|
|
return imported.LastOrDefault();
|
|
}
|
|
|
|
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)
|
|
{
|
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
|
manager.Delete(imported);
|
|
|
|
checkBeatmapSetCount(osu, 0);
|
|
checkBeatmapSetCount(osu, 1, true);
|
|
checkSingleReferencedFileCount(osu, 0);
|
|
|
|
Assert.IsTrue(manager.QueryBeatmapSets(_ => true).First().DeletePending);
|
|
}
|
|
|
|
private void checkBeatmapSetCount(OsuGameBase osu, int expected, bool includeDeletePending = false)
|
|
{
|
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
|
|
|
Assert.AreEqual(expected, includeDeletePending
|
|
? manager.QueryBeatmapSets(_ => true).ToList().Count
|
|
: manager.GetAllUsableBeatmapSets().Count);
|
|
}
|
|
|
|
private void checkBeatmapCount(OsuGameBase osu, int expected)
|
|
{
|
|
Assert.AreEqual(expected, osu.Dependencies.Get<BeatmapManager>().QueryBeatmaps(_ => true).ToList().Count);
|
|
}
|
|
|
|
private void checkSingleReferencedFileCount(OsuGameBase osu, int expected)
|
|
{
|
|
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
|
|
}
|
|
|
|
private OsuGameBase loadOsu(GameHost host)
|
|
{
|
|
var osu = new OsuGameBase();
|
|
Task.Run(() => host.Run(osu));
|
|
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
|
return osu;
|
|
}
|
|
|
|
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
|
|
{
|
|
IEnumerable<BeatmapSetInfo> resultSets = null;
|
|
var store = osu.Dependencies.Get<BeatmapManager>();
|
|
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
|
|
@"BeatmapSet did not import to the database in allocated time.", timeout);
|
|
|
|
//ensure we were stored to beatmap database backing...
|
|
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
|
|
IEnumerable<BeatmapInfo> queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
|
|
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
|
|
|
|
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
|
|
waitForOrAssert(() => queryBeatmaps().Count() == 12,
|
|
@"Beatmaps did not import to the database in allocated time", timeout);
|
|
waitForOrAssert(() => queryBeatmapSets().Count() == 1,
|
|
@"BeatmapSet did not import to the database in allocated time", timeout);
|
|
int countBeatmapSetBeatmaps = 0;
|
|
int countBeatmaps = 0;
|
|
waitForOrAssert(() =>
|
|
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
|
|
(countBeatmaps = queryBeatmaps().Count()),
|
|
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
|
|
|
|
var set = queryBeatmapSets().First();
|
|
foreach (BeatmapInfo b in set.Beatmaps)
|
|
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
|
|
Assert.IsTrue(set.Beatmaps.Count > 0);
|
|
var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
|
|
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
|
|
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
|
|
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
|
|
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
|
|
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
|
|
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
|
|
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
|
|
}
|
|
|
|
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
|
{
|
|
Task task = Task.Run(() =>
|
|
{
|
|
while (!result()) Thread.Sleep(200);
|
|
});
|
|
|
|
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
|
}
|
|
}
|
|
}
|