mirror of
https://github.com/ppy/osu.git
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203 lines
6.2 KiB
C#
203 lines
6.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat.Drawables;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Select;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays
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{
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public class ChatOverlay : OverlayContainer, IOnlineComponent
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{
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private DrawableChannel channelDisplay;
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private ScheduledDelegate messageRequest;
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private Container content;
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protected override Container<Drawable> Content => content;
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private FocusedTextBox inputTextBox;
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private APIAccess api;
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public ChatOverlay()
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{
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1, 300);
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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AddInternal(new Drawable[]
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{
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new Box
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{
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Depth = float.MaxValue,
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.1f).Opacity(0.4f),
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Bottom = 50 },
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},
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new Container
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Padding = new MarginPadding(5),
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Children = new Drawable[]
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{
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inputTextBox = new FocusedTextBox
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{
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RelativeSizeAxes = Axes.X,
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PlaceholderText = "type your message",
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Exit = () => State = Visibility.Hidden,
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OnCommit = postMessage,
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HoldFocus = true,
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}
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}
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}
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});
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}
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private void postMessage(TextBox sender, bool newText)
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{
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var postText = sender.Text;
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//todo: do something with postText.
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sender.Text = string.Empty;
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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{
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this.api = api;
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api.Register(this);
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}
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private long? lastMessageId;
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private List<Channel> careChannels;
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private void addChannel(Channel channel)
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{
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Add(channelDisplay = new DrawableChannel(channel));
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careChannels.Add(channel);
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}
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private GetMessagesRequest fetchReq;
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public void FetchNewMessages(APIAccess api)
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{
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if (fetchReq != null) return;
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fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
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fetchReq.Success += delegate (List<Message> messages)
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{
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foreach (Message m in messages)
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{
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careChannels.Find(c => c.Id == m.ChannelId).AddNewMessages(m);
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}
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lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
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Debug.Write("success!");
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fetchReq = null;
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};
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fetchReq.Failure += delegate
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{
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Debug.Write("failure!");
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fetchReq = null;
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};
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api.Queue(fetchReq);
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}
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private const int transition_length = 500;
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protected override void PopIn()
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{
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MoveToY(0, transition_length, EasingTypes.OutQuint);
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FadeIn(transition_length, EasingTypes.OutQuint);
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}
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protected override void PopOut()
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{
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MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine);
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FadeOut(transition_length, EasingTypes.InSine);
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}
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public void APIStateChanged(APIAccess api, APIState state)
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{
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switch (state)
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{
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case APIState.Online:
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initializeChannels();
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break;
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default:
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messageRequest?.Cancel();
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break;
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}
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}
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private void initializeChannels()
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{
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Clear();
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careChannels = new List<Channel>();
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//if (api.State != APIAccess.APIState.Online)
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// return;
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SpriteText loading;
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Add(loading = new OsuSpriteText
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{
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Text = @"Loading available channels...",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 40,
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});
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messageRequest?.Cancel();
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ListChannelsRequest req = new ListChannelsRequest();
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req.Success += delegate (List<Channel> channels)
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{
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Scheduler.Add(delegate
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{
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loading.FadeOut(100);
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addChannel(channels.Find(c => c.Name == @"#osu"));
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});
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//addChannel(channels.Find(c => c.Name == @"#lobby"));
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//addChannel(channels.Find(c => c.Name == @"#english"));
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messageRequest = Scheduler.AddDelayed(() => FetchNewMessages(api), 1000, true);
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};
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api.Queue(req);
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}
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}
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}
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