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osu-lazer/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs
T
Dean Herbert a996261304 Update lots of packages (#36996)
It's been a while.

Notes:

- `SharpCompress` usages changed a bit. Manually adjusted these, mostly
just renames or adjusted parameters.
- nUnit 3 -> 4 migrated using
https://gist.github.com/peppy/07994386d793a117350cb5f24b156585. there's
a mode in this script to update to the newer `Assert.That` syntax but it
requires fixes and couldn't really be bothered.
- DeepEqual nuked as the only usage was on a disabled test. The reason
it's disabled has been merged upstream, but it's failing for other
(realm) reasons which I don't think is worthwhile to investigate for
now.
- This bumps Moq. I think the author is back in a sensible headspace and
the new version has the stupid shit removed, so probably okay? Nice to
be on a level playing field with packages for once in a long time.
- Automapper is silly, but we've discussed this elsewhere.
- `TestRealmKeyBindingStore` failures are a wildcard, but fixed by using
a more standardised testing method. Dunno why, don't care.

---------

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2026-03-17 03:58:02 +09:00

45 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework.Legacy;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Beatmaps
{
/// <summary>
/// Base class for tests of converting <see cref="LegacyMods"/> enumeration flags to ruleset mod instances.
/// </summary>
public abstract class LegacyModConversionTest
{
/// <summary>
/// Creates the <see cref="Ruleset"/> whose legacy mod conversion is to be tested.
/// </summary>
protected abstract Ruleset CreateRuleset();
protected void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods)
{
var ruleset = CreateRuleset();
var mods = ruleset.ConvertFromLegacyMods(legacyMods).ToList();
ClassicAssert.AreEqual(expectedMods.Length, mods.Count);
foreach (var modType in expectedMods)
{
ClassicAssert.NotNull(mods.SingleOrDefault(mod => mod.GetType() == modType));
}
}
protected void TestToLegacy(LegacyMods expectedLegacyMods, Type[] providedModTypes)
{
var ruleset = CreateRuleset();
var modInstances = ruleset.CreateAllMods()
.Where(mod => providedModTypes.Contains(mod.GetType()))
.ToArray();
var actualLegacyMods = ruleset.ConvertToLegacyMods(modInstances);
ClassicAssert.AreEqual(expectedLegacyMods, actualLegacyMods);
}
}
}