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osu-lazer/osu.Game.Tests/Editing/Checks/CheckVideoResolutionTest.cs
T
Dean Herbert a996261304 Update lots of packages (#36996)
It's been a while.

Notes:

- `SharpCompress` usages changed a bit. Manually adjusted these, mostly
just renames or adjusted parameters.
- nUnit 3 -> 4 migrated using
https://gist.github.com/peppy/07994386d793a117350cb5f24b156585. there's
a mode in this script to update to the newer `Assert.That` syntax but it
requires fixes and couldn't really be bothered.
- DeepEqual nuked as the only usage was on a disabled test. The reason
it's disabled has been merged upstream, but it's failing for other
(realm) reasons which I don't think is worthwhile to investigate for
now.
- This bumps Moq. I think the author is back in a sensible headspace and
the new version has the stupid shit removed, so probably okay? Nice to
be on a level playing field with packages for once in a long time.
- Automapper is silly, but we've discussed this elsewhere.
- `TestRealmKeyBindingStore` failures are a wildcard, but fixed by using
a more standardised testing method. Dunno why, don't care.

---------

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2026-03-17 03:58:02 +09:00

90 lines
2.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckVideoResolutionTest
{
private CheckVideoResolution check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()
{
check = new CheckVideoResolution();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
Files =
{
CheckTestHelpers.CreateMockFile("mp4"),
}
}
}
};
}
[Test]
public void TestNoVideo()
{
beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
var issues = check.Run(getContext(null)).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestVideoAcceptableResolution()
{
using (var resourceStream = TestResources.OpenResource("Videos/test-video.mp4"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
}
[Test]
public void TestVideoHighResolution()
{
using (var resourceStream = TestResources.OpenResource("Videos/test-video-resolution-high.mp4"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckVideoResolution.IssueTemplateHighResolution);
}
}
private BeatmapVerifierContext getContext(Stream? resourceStream)
{
var storyboard = new Storyboard();
var layer = storyboard.GetLayer("Video");
layer.Add(new StoryboardVideo("abc123.mp4", 0));
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null!, null!);
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
mockWorkingBeatmap.As<IWorkingBeatmap>().SetupGet(w => w.Storyboard).Returns(storyboard);
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
}
}
}