mirror of
https://github.com/ppy/osu.git
synced 2026-05-13 19:54:15 +08:00
a996261304
It's been a while. Notes: - `SharpCompress` usages changed a bit. Manually adjusted these, mostly just renames or adjusted parameters. - nUnit 3 -> 4 migrated using https://gist.github.com/peppy/07994386d793a117350cb5f24b156585. there's a mode in this script to update to the newer `Assert.That` syntax but it requires fixes and couldn't really be bothered. - DeepEqual nuked as the only usage was on a disabled test. The reason it's disabled has been merged upstream, but it's failing for other (realm) reasons which I don't think is worthwhile to investigate for now. - This bumps Moq. I think the author is back in a sensible headspace and the new version has the stupid shit removed, so probably okay? Nice to be on a level playing field with packages for once in a long time. - Automapper is silly, but we've discussed this elsewhere. - `TestRealmKeyBindingStore` failures are a wildcard, but fixed by using a more standardised testing method. Dunno why, don't care. --------- Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
17 lines
712 B
XML
17 lines
712 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<Import Project="..\osu.TestProject.props" />
|
|
<ItemGroup Label="Package References">
|
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.3.0" />
|
|
<PackageReference Include="NUnit" Version="4.5.1" />
|
|
<PackageReference Include="NUnit3TestAdapter" Version="6.1.0" />
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Project">
|
|
<OutputType>WinExe</OutputType>
|
|
<TargetFramework>net8.0</TargetFramework>
|
|
</PropertyGroup>
|
|
<ItemGroup Label="Project References">
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
|
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj" />
|
|
</ItemGroup>
|
|
</Project>
|