mirror of
https://github.com/ppy/osu.git
synced 2024-12-25 03:22:57 +08:00
198 lines
7.4 KiB
C#
198 lines
7.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Cursor;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.UserInterfaceV2;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Screens.Edit.Timing;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|
{
|
|
public partial class SamplePointPiece : HitObjectPointPiece, IHasPopover
|
|
{
|
|
public readonly HitObject HitObject;
|
|
|
|
private readonly BindableList<HitSampleInfo> samplesBindable;
|
|
|
|
public SamplePointPiece(HitObject hitObject)
|
|
{
|
|
HitObject = hitObject;
|
|
samplesBindable = hitObject.SamplesBindable.GetBoundCopy();
|
|
}
|
|
|
|
protected override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
samplesBindable.BindCollectionChanged((_, _) => updateText(), true);
|
|
}
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
this.ShowPopover();
|
|
return true;
|
|
}
|
|
|
|
private void updateText()
|
|
{
|
|
Label.Text = $"{GetBankValue(samplesBindable)} {GetVolumeValue(samplesBindable)}";
|
|
}
|
|
|
|
public static string? GetBankValue(IEnumerable<HitSampleInfo> samples)
|
|
{
|
|
return samples.FirstOrDefault()?.Bank;
|
|
}
|
|
|
|
public static int GetVolumeValue(ICollection<HitSampleInfo> samples)
|
|
{
|
|
return samples.Count == 0 ? 0 : samples.Max(o => o.Volume);
|
|
}
|
|
|
|
public Popover GetPopover() => new SampleEditPopover(HitObject);
|
|
|
|
public partial class SampleEditPopover : OsuPopover
|
|
{
|
|
private readonly HitObject hitObject;
|
|
|
|
private LabelledTextBox bank = null!;
|
|
private IndeterminateSliderWithTextBoxInput<int> volume = null!;
|
|
|
|
[Resolved(canBeNull: true)]
|
|
private EditorBeatmap beatmap { get; set; } = null!;
|
|
|
|
public SampleEditPopover(HitObject hitObject)
|
|
{
|
|
this.hitObject = hitObject;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
FillFlowContainer flow;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
flow = new FillFlowContainer
|
|
{
|
|
Width = 200,
|
|
Direction = FillDirection.Vertical,
|
|
AutoSizeAxes = Axes.Y,
|
|
Spacing = new Vector2(0, 10),
|
|
Children = new Drawable[]
|
|
{
|
|
bank = new LabelledTextBox
|
|
{
|
|
Label = "Bank Name",
|
|
},
|
|
volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new BindableInt(100)
|
|
{
|
|
MinValue = 0,
|
|
MaxValue = 100,
|
|
})
|
|
}
|
|
}
|
|
};
|
|
|
|
bank.TabbableContentContainer = flow;
|
|
volume.TabbableContentContainer = flow;
|
|
|
|
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
|
|
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
|
|
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
|
|
var relevantSamples = relevantObjects.Select(h => h.Samples).ToArray();
|
|
|
|
// even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value.
|
|
string? commonBank = getCommonBank(relevantSamples);
|
|
if (!string.IsNullOrEmpty(commonBank))
|
|
bank.Current.Value = commonBank;
|
|
|
|
int? commonVolume = getCommonVolume(relevantSamples);
|
|
if (commonVolume != null)
|
|
volume.Current.Value = commonVolume.Value;
|
|
|
|
updateBankPlaceholderText(relevantObjects);
|
|
bank.Current.BindValueChanged(val =>
|
|
{
|
|
updateBankFor(relevantObjects, val.NewValue);
|
|
updateBankPlaceholderText(relevantObjects);
|
|
});
|
|
// on commit, ensure that the value is correct by sourcing it from the objects' samples again.
|
|
// this ensures that committing empty text causes a revert to the previous value.
|
|
bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank(relevantSamples);
|
|
|
|
volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
|
|
}
|
|
|
|
private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
|
|
private static int? getCommonVolume(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
|
|
|
|
private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
|
|
{
|
|
if (string.IsNullOrEmpty(newBank))
|
|
return;
|
|
|
|
beatmap.BeginChange();
|
|
|
|
foreach (var h in objects)
|
|
{
|
|
for (int i = 0; i < h.Samples.Count; i++)
|
|
{
|
|
h.Samples[i] = h.Samples[i].With(newBank: newBank);
|
|
}
|
|
|
|
beatmap.Update(h);
|
|
}
|
|
|
|
beatmap.EndChange();
|
|
}
|
|
|
|
private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
|
|
{
|
|
string? commonBank = getCommonBank(objects.Select(h => h.Samples).ToArray());
|
|
bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : string.Empty;
|
|
}
|
|
|
|
private void updateVolumeFor(IEnumerable<HitObject> objects, int? newVolume)
|
|
{
|
|
if (newVolume == null)
|
|
return;
|
|
|
|
beatmap.BeginChange();
|
|
|
|
foreach (var h in objects)
|
|
{
|
|
for (int i = 0; i < h.Samples.Count; i++)
|
|
{
|
|
h.Samples[i] = h.Samples[i].With(newVolume: newVolume.Value);
|
|
}
|
|
|
|
beatmap.Update(h);
|
|
}
|
|
|
|
beatmap.EndChange();
|
|
}
|
|
}
|
|
}
|
|
}
|