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Beatmaps
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Configuration
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Fix osu!mania scroll speed milliseconds having too much precision
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2023-06-06 21:43:56 +09:00 |
Difficulty
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Scoring : Adds fields to Catch/Mania/Taiko Simulators too
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2023-07-15 23:30:59 +02:00 |
Edit
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Fix remaining obvious CI inspections
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2023-06-24 16:07:01 +02:00 |
Judgements
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Automated pass
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2023-06-24 01:00:03 +09:00 |
MathUtils
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Use new ArgumentNullException.ThrowIfNull throw-helper API
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2022-12-22 21:27:59 +01:00 |
Mods
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Remove overrides on DC/NC mods
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2023-04-10 17:49:29 +09:00 |
Objects
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Use IsRewinding in a few more places
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2023-07-08 13:32:24 +02:00 |
Properties
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Replays
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
Resources/Testing/Beatmaps
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Update convert-samples-expected-conversion.json
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2023-04-30 16:04:03 +02:00 |
Scoring
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Skinning
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Fix Triangle skin colors with Dual Stage mod
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2023-06-17 10:12:26 +03:00 |
UI
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Automated pass
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2023-06-24 01:00:03 +09:00 |
DualStageVariantGenerator.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ManiaFilterCriteria.cs
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Remove the nullable disable annotation in the mania ruleset.
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2022-07-03 21:04:39 +08:00 |
ManiaInputManager.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ManiaRuleset.cs
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ILegacyScoreProcessor -> ILegacyScoreSimulator
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2023-07-04 17:32:54 +09:00 |
ManiaSettingsSubsection.cs
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Fix osu!mania scroll speed milliseconds having too much precision
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2023-06-06 21:43:56 +09:00 |
ManiaSkinComponentLookup.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Update netstandard2.1 references to net6.0
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2022-12-16 17:16:13 +09:00 |
SingleStageVariantGenerator.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
VariantMappingGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |