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osu-lazer/osu.Game.Tests/Visual/SongSelect/TestSceneUpdateBeatmapSetButton.cs
2022-12-19 15:46:54 +09:00

208 lines
7.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Tests.Online;
using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
[TestFixture]
public partial class TestSceneUpdateBeatmapSetButton : OsuManualInputManagerTestScene
{
private BeatmapCarousel carousel = null!;
private TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader beatmapDownloader = null!;
private BeatmapSetInfo testBeatmapSetInfo = null!;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var importer = parent.Get<BeatmapManager>();
dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestSceneOnlinePlayBeatmapAvailabilityTracker.TestBeatmapModelDownloader(importer, API));
return dependencies;
}
private UpdateBeatmapSetButton? getUpdateButton() => carousel.ChildrenOfType<UpdateBeatmapSetButton>().SingleOrDefault();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create carousel", () => Child = createCarousel());
AddUntilStep("wait for load", () => carousel.BeatmapSetsLoaded);
AddAssert("update button not visible", () => getUpdateButton() == null);
}
[Test]
public void TestDownloadToCompletion()
{
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
AddStep("update online hash", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("only one set visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count() == 1);
AddUntilStep("update button visible", () => getUpdateButton() != null);
AddStep("click button", () => getUpdateButton()?.TriggerClick());
AddUntilStep("wait for download started", () =>
{
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
return downloadRequest != null;
});
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
AddUntilStep("progress download to completion", () =>
{
if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
{
testRequest.SetProgress(testRequest.Progress + 0.1f);
if (testRequest.Progress >= 1)
{
testRequest.TriggerSuccess();
// usually this would be done by the import process.
testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
// usually this would be done by a realm subscription.
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
return true;
}
}
return false;
});
}
[Test]
public void TestDownloadFailed()
{
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
AddStep("update online hash", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("only one set visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count() == 1);
AddUntilStep("update button visible", () => getUpdateButton() != null);
AddStep("click button", () => getUpdateButton()?.TriggerClick());
AddUntilStep("wait for download started", () =>
{
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
return downloadRequest != null;
});
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
AddUntilStep("progress download to failure", () =>
{
if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
{
testRequest.SetProgress(testRequest.Progress + 0.1f);
if (testRequest.Progress >= 0.5f)
{
testRequest.TriggerFailure(new InvalidOperationException());
return true;
}
}
return false;
});
AddUntilStep("wait for button enabled", () => getUpdateButton()?.Enabled.Value == true);
}
[Test]
public void TestUpdateLocalBeatmap()
{
DialogOverlay dialogOverlay = null!;
UpdateBeatmapSetButton? updateButton = null;
AddStep("create carousel with dialog overlay", () =>
{
dialogOverlay = new DialogOverlay();
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(IDialogOverlay), dialogOverlay), },
Children = new Drawable[]
{
createCarousel(),
dialogOverlay,
},
};
});
AddStep("setup beatmap state", () =>
{
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
testBeatmapSetInfo.Status = BeatmapOnlineStatus.LocallyModified;
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
});
AddUntilStep("wait for update button", () => (updateButton = getUpdateButton()) != null);
AddStep("click button", () => updateButton.AsNonNull().TriggerClick());
AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is UpdateLocalConfirmationDialog);
AddStep("click confirmation", () =>
{
InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
InputManager.PressButton(MouseButton.Left);
});
AddUntilStep("update started", () => beatmapDownloader.GetExistingDownload(testBeatmapSetInfo) != null);
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
}
private BeatmapCarousel createCarousel()
{
return carousel = new BeatmapCarousel
{
RelativeSizeAxes = Axes.Both,
BeatmapSets = new List<BeatmapSetInfo>
{
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()),
}
};
}
}
}