1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 04:49:40 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
2019-01-24 17:43:03 +09:00

36 lines
1016 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class FlashPiece : Container
{
public FlashPiece()
{
Size = new Vector2(128);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Alpha = 0;
Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = new Box
{
RelativeSizeAxes = Axes.Both
}
}, s => s.GetTexture("Play/osu/hitcircle") == null);
}
}
}