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osu-lazer/osu.Game.Tests/Visual/Navigation/TestSceneSongSelectNavigation.cs
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2025-05-13 17:22:01 +09:00

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3.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Screens;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Overlays.Toolbar;
using osu.Game.Screens;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.SelectV2;
namespace osu.Game.Tests.Visual.Navigation
{
[Explicit]
public partial class TestSceneSongSelectNavigation : ScreenTestScene
{
[Cached]
private readonly ScreenFooter screenFooter;
[Cached]
private readonly OsuLogo logo;
[Cached(typeof(INotificationOverlay))]
private readonly INotificationOverlay notificationOverlay = new NotificationOverlay();
protected override bool UseOnlineAPI => true;
public TestSceneSongSelectNavigation()
{
Children = new Drawable[]
{
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Toolbar
{
State = { Value = Visibility.Visible },
},
screenFooter = new ScreenFooter
{
OnBack = () => Stack.CurrentScreen.Exit(),
},
logo = new OsuLogo
{
Alpha = 0f,
},
},
},
};
Stack.Padding = new MarginPadding { Top = Toolbar.HEIGHT };
}
[BackgroundDependencyLoader]
private void load()
{
RealmDetachedBeatmapStore beatmapStore;
Dependencies.CacheAs<BeatmapStore>(beatmapStore = new RealmDetachedBeatmapStore());
Add(beatmapStore);
}
protected override void LoadComplete()
{
base.LoadComplete();
Stack.ScreenPushed += updateFooter;
Stack.ScreenExited += updateFooter;
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("load screen", () => Stack.Push(new SoloSongSelect()));
AddUntilStep("wait for load", () => Stack.CurrentScreen is SoloSongSelect songSelect && songSelect.IsLoaded);
}
private void updateFooter(IScreen? _, IScreen? newScreen)
{
if (newScreen is IOsuScreen osuScreen && osuScreen.ShowFooter)
{
screenFooter.Show();
screenFooter.SetButtons(osuScreen.CreateFooterButtons());
}
else
{
screenFooter.Hide();
screenFooter.SetButtons(Array.Empty<ScreenFooterButton>());
}
}
}
}