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a885bf6ebf
I really just borrowed the implementation from MapsetVerifier
98 lines
3.2 KiB
C#
98 lines
3.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Linq;
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using ManagedBass;
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using Moq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Models;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osuTK.Audio;
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namespace osu.Game.Tests.Editing.Checks
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{
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[TestFixture]
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public class CheckDelayedHitsoundsTest
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{
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private CheckDelayedHitsounds check = null!;
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private IBeatmap beatmap = null!;
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[SetUp]
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public void SetUp()
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{
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check = new CheckDelayedHitsounds();
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beatmap = new Beatmap<HitObject>
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{
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BeatmapInfo = new BeatmapInfo
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{
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BeatmapSet = new BeatmapSetInfo
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{
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Files =
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{
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new RealmNamedFileUsage(new RealmFile { Hash = "abcdef" }, "normal-hitnormal.wav"),
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}
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}
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}
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};
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if (!Bass.Init(0) && Bass.LastError != Errors.Already)
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throw new AudioException("Could not initialize Bass.");
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}
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[Test]
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public void TestNoDelayedHitsounds()
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{
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using var resourceStream = TestResources.OpenResource("Samples/hitsound-no-delay.wav");
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Assert.IsEmpty(check.Run(getContext(resourceStream)));
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}
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[Test]
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public void TestMinorDelayedHitsounds()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/hitsound-minor-delay.wav"))
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{
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssuTemplateMinorDelay);
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}
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}
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[Test]
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public void TestDelayedHitsounds()
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{
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using var resourceStream = TestResources.OpenResource("Samples/hitsound-delay.wav");
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssueTemplateDelay);
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}
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[Test]
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public void TestConsequentlyDelayedHitsounds()
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{
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using var resourceStream = TestResources.OpenResource("Samples/hitsound-consequent-delay.wav");
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssueTemplateConsequentDelay);
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}
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private BeatmapVerifierContext getContext(Stream? resourceStream)
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{
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var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
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mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
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return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
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}
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}
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}
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