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osu-lazer/osu.Game/Overlays/Comments/CancellableCommentEditor.cs
2022-11-29 05:46:30 +03:00

49 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments
{
public abstract partial class CancellableCommentEditor : CommentEditor
{
public Action? OnCancel;
[BackgroundDependencyLoader]
private void load()
{
ButtonsContainer.Add(new CancelButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Action = () => OnCancel?.Invoke()
});
}
private sealed partial class CancelButton : RoundedButton
{
public CancelButton()
{
Height = 25;
AutoSizeAxes = Axes.X;
}
protected override SpriteText CreateText() => new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Margin = new MarginPadding { Horizontal = 20 },
Text = CommonStrings.ButtonsCancel
};
}
}
}