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44 lines
993 B
C#
44 lines
993 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel;
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namespace osu.Game.Rulesets.Scoring
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{
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public enum HitResult
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{
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/// <summary>
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/// Indicates that the object has not been judged yet.
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/// </summary>
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[Description(@"")]
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None,
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/// <summary>
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/// Indicates that the object has been judged as a miss.
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/// </summary>
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[Description(@"Miss")]
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Miss,
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[Description(@"Meh")]
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Meh,
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/// <summary>
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/// Optional judgement.
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/// </summary>
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[Description(@"OK")]
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Ok,
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[Description(@"Good")]
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Good,
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[Description(@"Great")]
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Great,
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/// <summary>
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/// Optional judgement.
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/// </summary>
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[Description(@"Perfect")]
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Perfect,
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}
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}
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