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c8318d6edd
This changes difficulty calculations to use `ClockRate` and `HitWindows` from `DifficultyHitObjects` instead of providing them manually. It's main purpose is unifying all the calculations to use the same source of truth, and also allowing future work on supporting variable clockrates. --------- Co-authored-by: James Wilson <tsunyoku@gmail.com>
c8318d6edd
·
2026-02-10 20:01:51 +00:00
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