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43 lines
2.1 KiB
C#
43 lines
2.1 KiB
C#
using osu.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Online
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{
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public class NotificationsOptions : OptionsSubsection
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{
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protected override string Header => "Notifications";
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private CheckBoxOption chatTicker, notifyMention, notifyChat, audibleNotification,
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notificationsDuringGameplay, notifyFriendStatus;
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public NotificationsOptions()
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{
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Children = new Drawable[]
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{
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chatTicker = new CheckBoxOption { LabelText = "Enable chat ticker" },
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notifyMention = new CheckBoxOption { LabelText = "Show a notification popup when someone says your name" },
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notifyChat = new CheckBoxOption { LabelText = "Show chat message notifications" },
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audibleNotification = new CheckBoxOption { LabelText = "Play a sound when someone says your name" },
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notificationsDuringGameplay = new CheckBoxOption { LabelText = "Show notification popups instantly during gameplay" },
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notifyFriendStatus = new CheckBoxOption { LabelText = "Show notification popups when friends change status" },
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};
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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chatTicker.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Ticker);
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notifyMention.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatHighlightName);
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notifyChat.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatMessageNotification);
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audibleNotification.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ChatAudibleHighlight);
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notificationsDuringGameplay.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.PopupDuringGameplay);
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notifyFriendStatus.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.NotifyFriends);
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}
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}
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}
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} |