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39 lines
1.5 KiB
C#
39 lines
1.5 KiB
C#
using osu.Framework;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Graphics
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{
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public class MainMenuOptions : OptionsSubsection
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{
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protected override string Header => "Main Menu";
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private CheckBoxOption snow, parallax, tips, voices, musicTheme;
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public MainMenuOptions()
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{
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Children = new[]
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{
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snow = new CheckBoxOption { LabelText = "Snow" },
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parallax = new CheckBoxOption { LabelText = "Parallax" },
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tips = new CheckBoxOption { LabelText = "Menu tips" },
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voices = new CheckBoxOption { LabelText = "Interface voices" },
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musicTheme = new CheckBoxOption { LabelText = "osu! music theme" },
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};
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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snow.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuSnow);
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parallax.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuParallax);
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tips.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ShowMenuTips);
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voices.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuVoice);
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musicTheme.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MenuMusic);
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}
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}
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}
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} |