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40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
using osu.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Graphics
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{
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public class LayoutOptions : OptionsSubsection
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{
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protected override string Header => "Layout";
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private CheckBoxOption fullscreen, letterboxing;
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public LayoutOptions()
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{
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Children = new Drawable[]
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{
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new SpriteText { Text = "Resolution: TODO dropdown" },
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fullscreen = new CheckBoxOption { LabelText = "Fullscreen mode" },
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letterboxing = new CheckBoxOption { LabelText = "Letterboxing" },
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new SpriteText { Text = "Horizontal position" },
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new SpriteText { Text = "TODO: slider" },
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new SpriteText { Text = "Vertical position" },
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new SpriteText { Text = "TODO: slider" },
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};
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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fullscreen.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Fullscreen);
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letterboxing.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Letterboxing);
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}
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}
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}
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} |