mirror of
https://github.com/ppy/osu.git
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185 lines
6.3 KiB
C#
185 lines
6.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.Localisation;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class KeyBindingRow
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{
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public partial class KeyButton : Container
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{
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public Bindable<RealmKeyBinding> KeyBinding { get; } = new Bindable<RealmKeyBinding>();
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private readonly Box box;
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public readonly OsuSpriteText Text;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
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private bool isBinding;
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public bool IsBinding
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{
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get => isBinding;
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set
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{
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if (value == isBinding) return;
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isBinding = value;
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updateHoverState();
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}
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}
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public KeyButton()
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{
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Margin = new MarginPadding(padding);
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Masking = true;
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CornerRadius = padding;
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Height = height;
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AutoSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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new Container
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{
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AlwaysPresent = true,
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Width = 80,
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Height = height,
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},
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box = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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Text = new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 10),
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Margin = new MarginPadding(5),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new HoverSounds()
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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KeyBinding.BindValueChanged(_ =>
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{
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if (KeyBinding.Value.IsManaged)
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throw new ArgumentException("Key binding should not be attached as we make temporary changes", nameof(KeyBinding));
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updateKeyCombinationText();
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});
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keyCombinationProvider.KeymapChanged += updateKeyCombinationText;
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updateKeyCombinationText();
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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updateHoverState();
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FinishTransforms(true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateHoverState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateHoverState();
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base.OnHoverLost(e);
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}
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private void updateHoverState()
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{
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if (isBinding)
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{
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box.FadeColour(colourProvider.Light2, transition_time, Easing.OutQuint);
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Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
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}
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else
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{
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box.FadeColour(IsHovered ? colourProvider.Light4 : colourProvider.Background6, transition_time, Easing.OutQuint);
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Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
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}
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}
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/// <summary>
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/// Update from a key combination, only allowing a single non-modifier key to be specified.
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/// </summary>
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/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
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/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
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public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
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// TODO: Distinct() can be removed after https://github.com/ppy/osu-framework/pull/6130 is merged.
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UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey).Distinct().ToArray()));
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public void UpdateKeyCombination(KeyCombination newCombination)
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{
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if (KeyBinding.Value.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
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return;
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KeyBinding.Value.KeyCombination = newCombination;
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updateKeyCombinationText();
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}
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private void updateKeyCombinationText()
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{
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Scheduler.AddOnce(updateText);
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void updateText()
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{
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LocalisableString keyCombinationString = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
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float alpha = 1;
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if (LocalisableString.IsNullOrEmpty(keyCombinationString))
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{
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keyCombinationString = InputSettingsStrings.ActionHasNoKeyBinding;
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alpha = 0.4f;
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}
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Text.Text = keyCombinationString;
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Text.Alpha = alpha;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (keyCombinationProvider.IsNotNull())
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keyCombinationProvider.KeymapChanged -= updateKeyCombinationText;
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}
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}
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}
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}
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