1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 12:42:56 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
2023-06-24 01:00:03 +09:00

34 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
public partial class ModsSettings : SettingsSubsection
{
protected override LocalisableString Header => GameplaySettingsStrings.ModsHeader;
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "mod" });
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{
new SettingsCheckbox
{
LabelText = GameplaySettingsStrings.IncreaseFirstObjectVisibility,
Current = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
Keywords = new[] { @"approach", @"circle", @"hidden" },
},
};
}
}
}