mirror of
https://github.com/ppy/osu.git
synced 2024-12-30 12:42:56 +08:00
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Localisation;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|
{
|
|
public partial class ModsSettings : SettingsSubsection
|
|
{
|
|
protected override LocalisableString Header => GameplaySettingsStrings.ModsHeader;
|
|
|
|
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "mod" });
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager config)
|
|
{
|
|
Children = new[]
|
|
{
|
|
new SettingsCheckbox
|
|
{
|
|
LabelText = GameplaySettingsStrings.IncreaseFirstObjectVisibility,
|
|
Current = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
|
|
Keywords = new[] { @"approach", @"circle", @"hidden" },
|
|
},
|
|
};
|
|
}
|
|
}
|
|
}
|