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osu-lazer/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs

74 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Threading;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings.Sections.Maintenance;
namespace osu.Game.Tests.Visual.Settings
{
public class TestSceneMigrationScreens : ScreenTestScene
{
[Cached(typeof(INotificationOverlay))]
private readonly NotificationOverlay notifications;
public TestSceneMigrationScreens()
{
Children = new Drawable[]
{
notifications = new NotificationOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
};
}
[Test]
public void TestDeleteSuccess()
{
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen(true)));
}
[Test]
public void TestDeleteFails()
{
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen(false)));
}
private class TestMigrationSelectScreen : MigrationSelectScreen
{
private readonly bool deleteSuccess;
public TestMigrationSelectScreen(bool deleteSuccess)
{
this.deleteSuccess = deleteSuccess;
}
protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen(deleteSuccess));
private class TestMigrationRunScreen : MigrationRunScreen
{
private readonly bool success;
public TestMigrationRunScreen(bool success)
: base(null)
{
this.success = success;
}
protected override bool PerformMigration()
{
Thread.Sleep(3000);
return success;
}
}
}
}
}