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62 lines
2.5 KiB
C#
62 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Runtime.InteropServices;
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using NUnit.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Models;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Visual.Navigation
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{
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public class TestEFToRealmMigration : OsuGameTestScene
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{
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public override void RecycleLocalStorage(bool isDisposing)
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{
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base.RecycleLocalStorage(isDisposing);
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if (isDisposing)
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return;
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using (var outStream = LocalStorage.CreateFileSafely(DatabaseContextFactory.DATABASE_NAME))
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using (var stream = TestResources.OpenResource(DatabaseContextFactory.DATABASE_NAME))
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stream.CopyTo(outStream);
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}
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[SetUp]
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public void SetUp()
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{
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if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
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Assert.Ignore("EF-to-realm migrations are not supported on M1 ARM architectures.");
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}
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public override void SetUpSteps()
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{
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// base SetUpSteps are executed before the above SetUp, therefore early-return to allow ignoring test properly.
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// attempting to ignore here would yield a TargetInvocationException instead.
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if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
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return;
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base.SetUpSteps();
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}
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[Test]
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public void TestMigration()
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{
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// Numbers are taken from the test database (see commit f03de16ee5a46deac3b5f2ca1edfba5c4c5dca7d).
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AddAssert("Check beatmaps", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<BeatmapSetInfo>().Count(s => !s.Protected) == 1));
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AddAssert("Check skins", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<SkinInfo>().Count(s => !s.Protected) == 1));
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AddAssert("Check scores", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<ScoreInfo>().Count() == 1));
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// One extra file is created during realm migration / startup due to the circles intro import.
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AddAssert("Check files", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<RealmFile>().Count() == 271));
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}
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}
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}
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