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osu-lazer/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
2017-10-26 15:18:06 +03:00

43 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Timing;
using osu.Framework.Configuration;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class PlaybackSettings : ReplayGroup
{
protected override string Title => @"playback";
public IAdjustableClock AdjustableClock { set; get; }
private readonly ReplaySliderBar<double> sliderbar;
public PlaybackSettings()
{
Child = sliderbar = new ReplaySliderBar<double>
{
LabelText = "Playback speed",
Bindable = new BindableDouble(1)
{
Default = 1,
MinValue = 0.5,
MaxValue = 2
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
if (AdjustableClock == null)
return;
var clockRate = AdjustableClock.Rate;
sliderbar.Bindable.ValueChanged += rateMultiplier => AdjustableClock.Rate = clockRate * rateMultiplier;
}
}
}