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osu-lazer/osu.Game/Screens/Edit/Compose
Dean Herbert d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
..
Components Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
ComposeScreen.cs Add skin providing container responding to beatmap skin edits 2021-08-15 21:18:08 +02:00
HitObjectUsageEventBuffer.cs Change class xmldoc a bit 2021-05-18 19:15:46 +09:00
IPlacementHandler.cs Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00