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165 lines
5.5 KiB
C#
165 lines
5.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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/// <summary>
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/// Visualises the <see cref="FollowPoint"/>s between two <see cref="DrawableOsuHitObject"/>s.
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/// </summary>
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public class FollowPointConnection : CompositeDrawable
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{
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// Todo: These shouldn't be constants
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private const int spacing = 32;
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private const double preempt = 800;
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public override bool RemoveWhenNotAlive => false;
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/// <summary>
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/// The start time of <see cref="Start"/>.
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/// </summary>
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public readonly Bindable<double> StartTime = new BindableDouble();
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/// <summary>
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/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.
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/// </summary>
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[NotNull]
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public readonly DrawableOsuHitObject Start;
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/// <summary>
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/// Creates a new <see cref="FollowPointConnection"/>.
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/// </summary>
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/// <param name="start">The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.</param>
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public FollowPointConnection([NotNull] DrawableOsuHitObject start)
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{
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Start = start;
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RelativeSizeAxes = Axes.Both;
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StartTime.BindTo(Start.HitObject.StartTimeBindable);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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bindEvents(Start);
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}
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private DrawableOsuHitObject end;
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/// <summary>
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/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will enter.
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/// </summary>
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[CanBeNull]
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public DrawableOsuHitObject End
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{
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get => end;
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set
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{
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end = value;
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if (end != null)
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bindEvents(end);
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if (IsLoaded)
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scheduleRefresh();
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else
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refresh();
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}
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}
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private void bindEvents(DrawableOsuHitObject drawableObject)
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{
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drawableObject.HitObject.PositionBindable.BindValueChanged(_ => scheduleRefresh());
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drawableObject.HitObject.DefaultsApplied += _ => scheduleRefresh();
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}
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private void scheduleRefresh()
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{
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Scheduler.AddOnce(refresh);
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}
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private void refresh()
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{
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OsuHitObject osuStart = Start.HitObject;
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double startTime = osuStart.GetEndTime();
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LifetimeStart = startTime;
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OsuHitObject osuEnd = End?.HitObject;
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if (osuEnd == null || osuEnd.NewCombo || osuStart is Spinner || osuEnd is Spinner)
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{
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// ensure we always set a lifetime for full LifetimeManagementContainer benefits
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LifetimeEnd = LifetimeStart;
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return;
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}
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Vector2 startPosition = osuStart.StackedEndPosition;
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Vector2 endPosition = osuEnd.StackedPosition;
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double endTime = osuEnd.StartTime;
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Vector2 distanceVector = endPosition - startPosition;
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int distance = (int)distanceVector.Length;
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float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
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double duration = endTime - startTime;
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double? firstTransformStartTime = null;
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double finalTransformEndTime = startTime;
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int point = 0;
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ClearInternal();
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for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
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{
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float fraction = (float)d / distance;
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Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
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Vector2 pointEndPosition = startPosition + fraction * distanceVector;
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double fadeOutTime = startTime + fraction * duration;
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double fadeInTime = fadeOutTime - preempt;
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FollowPoint fp;
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AddInternal(fp = new FollowPoint());
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fp.Position = pointStartPosition;
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fp.Rotation = rotation;
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fp.Alpha = 0;
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fp.Scale = new Vector2(1.5f * osuEnd.Scale);
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firstTransformStartTime ??= fadeInTime;
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fp.AnimationStartTime = fadeInTime;
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using (fp.BeginAbsoluteSequence(fadeInTime))
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{
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fp.FadeIn(osuEnd.TimeFadeIn);
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fp.ScaleTo(osuEnd.Scale, osuEnd.TimeFadeIn, Easing.Out);
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fp.MoveTo(pointEndPosition, osuEnd.TimeFadeIn, Easing.Out);
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fp.Delay(fadeOutTime - fadeInTime).FadeOut(osuEnd.TimeFadeIn);
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finalTransformEndTime = fadeOutTime + osuEnd.TimeFadeIn;
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}
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point++;
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}
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int excessPoints = InternalChildren.Count - point;
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for (int i = 0; i < excessPoints; i++)
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RemoveInternal(InternalChildren[^1]);
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// todo: use Expire() on FollowPoints and take lifetime from them when https://github.com/ppy/osu-framework/issues/3300 is fixed.
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LifetimeStart = firstTransformStartTime ?? startTime;
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LifetimeEnd = finalTransformEndTime;
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}
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}
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}
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