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osu-lazer/osu.Game/Overlays/Options/Sections/Gameplay/SongSelectGameplayOptions.cs
2017-01-31 18:37:11 +09:00

35 lines
1.1 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Sections.Gameplay
{
public class SongSelectGameplayOptions : OptionsSubsection
{
protected override string Header => "Song Select";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new OptionSlider<double>
{
LabelText = "Display beatmaps from",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.DisplayStarsMinimum)
},
new OptionSlider<double>
{
LabelText = "up to",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.DisplayStarsMaximum)
},
};
}
}
}