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40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Multi;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneOverlinedPlaylist : MultiplayerTestScene
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{
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protected override bool UseOnlineAPI => true;
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public TestSceneOverlinedPlaylist()
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{
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Room = new Room { RoomID = { Value = 7 } };
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for (int i = 0; i < 10; i++)
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{
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Room.Playlist.Add(new PlaylistItem
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{
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ID = i,
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Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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});
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}
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Add(new DrawableRoomPlaylist(false, false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500),
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});
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}
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}
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}
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