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osu-lazer/osu.Game.Rulesets.Osu/UI/ReplayAnalysis/HitMarkerClick.cs
2024-09-05 12:08:49 +09:00

35 lines
985 B
C#

using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
{
public partial class HitMarkerClick : HitMarker
{
public HitMarkerClick()
{
InternalChildren = new Drawable[]
{
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(15),
Masking = true,
BorderThickness = 2,
BorderColour = Color4.White,
Child = new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true,
Alpha = 0,
},
},
};
}
}
}