mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 02:57:51 +08:00
155 lines
5.5 KiB
C#
155 lines
5.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.Timing;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Osu.Mods;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Replays;
|
|
using osu.Game.Rulesets.Replays;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
|
{
|
|
public class TestSceneOsuModAlternate : OsuModTestScene
|
|
{
|
|
[Test]
|
|
public void TestInputAtIntro() => CreateModTest(new ModTestData
|
|
{
|
|
Mod = new OsuModAlternate(),
|
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 1,
|
|
Autoplay = false,
|
|
Beatmap = new Beatmap
|
|
{
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new HitCircle
|
|
{
|
|
StartTime = 1000,
|
|
Position = new Vector2(100),
|
|
},
|
|
},
|
|
},
|
|
ReplayFrames = new List<ReplayFrame>
|
|
{
|
|
new OsuReplayFrame(500, new Vector2(200), OsuAction.LeftButton),
|
|
new OsuReplayFrame(501, new Vector2(200)),
|
|
new OsuReplayFrame(1000, new Vector2(100), OsuAction.LeftButton),
|
|
}
|
|
});
|
|
|
|
[Test]
|
|
public void TestInputAlternating() => CreateModTest(new ModTestData
|
|
{
|
|
Mod = new OsuModAlternate(),
|
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 4,
|
|
Autoplay = false,
|
|
Beatmap = new Beatmap
|
|
{
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new HitCircle
|
|
{
|
|
StartTime = 500,
|
|
Position = new Vector2(100),
|
|
},
|
|
new HitCircle
|
|
{
|
|
StartTime = 1000,
|
|
Position = new Vector2(200, 100),
|
|
},
|
|
new HitCircle
|
|
{
|
|
StartTime = 1500,
|
|
Position = new Vector2(300, 100),
|
|
},
|
|
new HitCircle
|
|
{
|
|
StartTime = 2000,
|
|
Position = new Vector2(400, 100),
|
|
},
|
|
},
|
|
},
|
|
ReplayFrames = new List<ReplayFrame>
|
|
{
|
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
|
new OsuReplayFrame(501, new Vector2(100)),
|
|
new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.RightButton),
|
|
new OsuReplayFrame(1001, new Vector2(200, 100)),
|
|
new OsuReplayFrame(1500, new Vector2(300, 100), OsuAction.LeftButton),
|
|
new OsuReplayFrame(1501, new Vector2(300, 100)),
|
|
new OsuReplayFrame(2000, new Vector2(400, 100), OsuAction.RightButton),
|
|
new OsuReplayFrame(2001, new Vector2(400, 100)),
|
|
}
|
|
});
|
|
|
|
[Test]
|
|
public void TestInputSingular() => CreateModTest(new ModTestData
|
|
{
|
|
Mod = new OsuModAlternate(),
|
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 1,
|
|
Autoplay = false,
|
|
Beatmap = new Beatmap
|
|
{
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new HitCircle
|
|
{
|
|
StartTime = 500,
|
|
Position = new Vector2(100),
|
|
},
|
|
new HitCircle
|
|
{
|
|
StartTime = 1000,
|
|
Position = new Vector2(200, 100),
|
|
},
|
|
},
|
|
},
|
|
ReplayFrames = new List<ReplayFrame>
|
|
{
|
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
|
new OsuReplayFrame(501, new Vector2(100)),
|
|
new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.LeftButton),
|
|
}
|
|
});
|
|
|
|
[Test]
|
|
public void TestInputSingularWithBreak() => CreateModTest(new ModTestData
|
|
{
|
|
Mod = new OsuModAlternate(),
|
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2,
|
|
Autoplay = false,
|
|
Beatmap = new Beatmap
|
|
{
|
|
Breaks = new List<BreakPeriod>
|
|
{
|
|
new BreakPeriod(500, 2250),
|
|
},
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new HitCircle
|
|
{
|
|
StartTime = 500,
|
|
Position = new Vector2(100),
|
|
},
|
|
new HitCircle
|
|
{
|
|
StartTime = 2500,
|
|
Position = new Vector2(100),
|
|
}
|
|
}
|
|
},
|
|
ReplayFrames = new List<ReplayFrame>
|
|
{
|
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
|
new OsuReplayFrame(501, new Vector2(100)),
|
|
new OsuReplayFrame(2500, new Vector2(100), OsuAction.LeftButton),
|
|
new OsuReplayFrame(2501, new Vector2(100)),
|
|
}
|
|
});
|
|
}
|
|
}
|