1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 08:23:21 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs

23 lines
717 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
public abstract class OsuSelectionBlueprint<T> : HitObjectSelectionBlueprint<T>
where T : OsuHitObject
{
protected new DrawableOsuHitObject DrawableObject => (DrawableOsuHitObject)base.DrawableObject;
protected override bool AlwaysShowWhenSelected => true;
protected OsuSelectionBlueprint(T hitObject)
: base(hitObject)
{
}
}
}