mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 14:37:25 +08:00
32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Rulesets.Mania.Mods;
|
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
using osu.Game.Rulesets.UI.Scrolling;
|
|
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
|
{
|
|
public class TestSceneManiaModConstantSpeed : ModTestScene
|
|
{
|
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
|
|
|
[Test]
|
|
public void TestConstantScroll() => CreateModTest(new ModTestData
|
|
{
|
|
Mod = new ManiaModConstantSpeed(),
|
|
PassCondition = () =>
|
|
{
|
|
var hitObject = Player.ChildrenOfType<DrawableManiaHitObject>().FirstOrDefault();
|
|
return hitObject?.Dependencies.Get<IScrollingInfo>().Algorithm is ConstantScrollAlgorithm;
|
|
}
|
|
});
|
|
}
|
|
}
|