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osu-lazer/osu.Game/Graphics/Transforms/TransformAccent.cs
Thomas Müller a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00

35 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Transforms
{
public class TransformAccent : Transform<Color4, IHasAccentColour>
{
public TransformAccent(IHasAccentColour target) : base(target)
{
}
/// <summary>
/// Current value of the transformed colour in linear colour space.
/// </summary>
public virtual Color4 CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(IHasAccentColour d) => d.AccentColour = CurrentValue;
public override void ReadIntoStartValue(IHasAccentColour d) => StartValue = d.AccentColour;
}
}