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osu-lazer/osu.Game/Skinning/LocalSkinOverrideContainer.cs
Dean Herbert 256baf6d60 Move binding to LoadComplete
Previously there was a chance that it would still never get disposed, as the event was bound in async load, before it was in a state it can be recursively disposed via the PlayerLoader call.
2018-03-24 05:40:51 +09:00

80 lines
2.9 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Skinning
{
public class LocalSkinOverrideContainer : Container, ISkinSource
{
public event Action SourceChanged;
public Drawable GetDrawableComponent(string componentName) => source.GetDrawableComponent(componentName) ?? fallbackSource?.GetDrawableComponent(componentName);
public Texture GetTexture(string componentName) => source.GetTexture(componentName) ?? fallbackSource.GetTexture(componentName);
public SampleChannel GetSample(string sampleName) => source.GetSample(sampleName) ?? fallbackSource?.GetSample(sampleName);
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
{
TValue? val = null;
var conf = (source as Skin)?.Configuration as TConfiguration;
if (conf != null)
val = query?.Invoke(conf);
return val ?? fallbackSource?.GetValue(query);
}
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class
{
TValue val = null;
var conf = (source as Skin)?.Configuration as TConfiguration;
if (conf != null)
val = query?.Invoke(conf);
return val ?? fallbackSource?.GetValue(query);
}
private readonly ISkinSource source;
private ISkinSource fallbackSource;
public LocalSkinOverrideContainer(ISkinSource source)
{
this.source = source;
}
private void onSourceChanged() => SourceChanged?.Invoke();
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
fallbackSource = dependencies.Get<ISkinSource>();
dependencies.CacheAs<ISkinSource>(this);
return dependencies;
}
protected override void LoadComplete()
{
base.LoadComplete();
if (fallbackSource != null)
fallbackSource.SourceChanged += onSourceChanged;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (fallbackSource != null)
fallbackSource.SourceChanged -= onSourceChanged;
}
}
}