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30 lines
1.3 KiB
C#
30 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyHoldNoteTailPiece : LegacyNotePiece
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{
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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// Invert the direction
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base.OnDirectionChanged(direction.NewValue == ScrollingDirection.Up
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? new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Down, ScrollingDirection.Down)
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: new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Up, ScrollingDirection.Up));
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}
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protected override Texture GetTexture(ISkinSource skin)
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{
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// TODO: Should fallback to the head from default legacy skin instead of note.
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return GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteTailImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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}
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}
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}
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