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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneMissingBeatmapNotification.cs

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Tests.Scores.IO;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public partial class TestSceneMissingBeatmapNotification : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
[BackgroundDependencyLoader]
private void load()
{
Child = new Container
{
Width = 280,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = new MissingBeatmapNotification(CreateAPIBeatmapSet(Ruleset.Value).Beatmaps.First(), new ImportScoreTest.TestArchiveReader(), "deadbeef")
};
}
}
}