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osu-lazer/osu.Game/Overlays/Settings/Sidebar.cs
Dean Herbert a4e061cb11 Remove semi-transparent backgrounds from settings and notifications overlays
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00

144 lines
4.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings
{
public class Sidebar : Container<SidebarButton>, IStateful<ExpandedState>
{
private readonly FillFlowContainer<SidebarButton> content;
public const float DEFAULT_WIDTH = Toolbar.Toolbar.HEIGHT * 1.4f;
public const int EXPANDED_WIDTH = 200;
public event Action<ExpandedState> StateChanged;
protected override Container<SidebarButton> Content => content;
public Sidebar()
{
RelativeSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.02f),
RelativeSizeAxes = Axes.Both,
},
new SidebarScrollContainer
{
Children = new[]
{
content = new FillFlowContainer<SidebarButton>
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
}
}
},
};
}
private ScheduledDelegate expandEvent;
private ExpandedState state;
protected override bool OnHover(HoverEvent e)
{
queueExpandIfHovering();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
expandEvent?.Cancel();
lastHoveredButton = null;
State = ExpandedState.Contracted;
base.OnHoverLost(e);
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
queueExpandIfHovering();
return base.OnMouseMove(e);
}
private class SidebarScrollContainer : OsuScrollContainer
{
public SidebarScrollContainer()
{
Content.Anchor = Anchor.CentreLeft;
Content.Origin = Anchor.CentreLeft;
RelativeSizeAxes = Axes.Both;
ScrollbarVisible = false;
}
}
public ExpandedState State
{
get => state;
set
{
expandEvent?.Cancel();
if (state == value) return;
state = value;
switch (state)
{
default:
this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint);
break;
case ExpandedState.Expanded:
this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint);
break;
}
StateChanged?.Invoke(State);
}
}
private Drawable lastHoveredButton;
private Drawable hoveredButton => content.Children.FirstOrDefault(c => c.IsHovered);
private void queueExpandIfHovering()
{
// only expand when we hover a different button.
if (lastHoveredButton == hoveredButton) return;
if (!IsHovered) return;
if (State != ExpandedState.Expanded)
{
expandEvent?.Cancel();
expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
}
lastHoveredButton = hoveredButton;
}
}
public enum ExpandedState
{
Contracted,
Expanded,
}
}