mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 05:22:54 +08:00
6c825eb744
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
377 lines
13 KiB
C#
377 lines
13 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose.Components
|
|
{
|
|
public class BeatDivisorControl : CompositeDrawable
|
|
{
|
|
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
|
|
|
public BeatDivisorControl(BindableBeatDivisor beatDivisor)
|
|
{
|
|
this.beatDivisor.BindTo(beatDivisor);
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Masking = true;
|
|
CornerRadius = 5;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Name = "Gray Background",
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colours.Gray4
|
|
},
|
|
new GridContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Content = new[]
|
|
{
|
|
new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Name = "Black Background",
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black
|
|
},
|
|
new TickSliderBar(beatDivisor, BindableBeatDivisor.VALID_DIVISORS)
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
}
|
|
}
|
|
}
|
|
},
|
|
new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colours.Gray4
|
|
},
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Padding = new MarginPadding { Horizontal = 5 },
|
|
Child = new GridContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Content = new[]
|
|
{
|
|
new Drawable[]
|
|
{
|
|
new DivisorButton
|
|
{
|
|
Icon = FontAwesome.Solid.ChevronLeft,
|
|
Action = beatDivisor.Previous
|
|
},
|
|
new DivisorText(beatDivisor),
|
|
new DivisorButton
|
|
{
|
|
Icon = FontAwesome.Solid.ChevronRight,
|
|
Action = beatDivisor.Next
|
|
}
|
|
},
|
|
},
|
|
ColumnDimensions = new[]
|
|
{
|
|
new Dimension(GridSizeMode.Absolute, 20),
|
|
new Dimension(),
|
|
new Dimension(GridSizeMode.Absolute, 20)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
new Drawable[]
|
|
{
|
|
new TextFlowContainer(s => s.Font = s.Font.With(size: 14))
|
|
{
|
|
Padding = new MarginPadding { Horizontal = 15 },
|
|
Text = "beat snap divisor",
|
|
RelativeSizeAxes = Axes.X,
|
|
TextAnchor = Anchor.TopCentre
|
|
},
|
|
}
|
|
},
|
|
RowDimensions = new[]
|
|
{
|
|
new Dimension(GridSizeMode.Absolute, 30),
|
|
new Dimension(GridSizeMode.Absolute, 25),
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
private class DivisorText : SpriteText
|
|
{
|
|
private readonly Bindable<int> beatDivisor = new Bindable<int>();
|
|
|
|
public DivisorText(BindableBeatDivisor beatDivisor)
|
|
{
|
|
this.beatDivisor.BindTo(beatDivisor);
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Colour = colours.BlueLighter;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
beatDivisor.BindValueChanged(val => Text = $"1/{val.NewValue}", true);
|
|
}
|
|
}
|
|
|
|
private class DivisorButton : IconButton
|
|
{
|
|
public DivisorButton()
|
|
{
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
// Small offset to look a bit better centered along with the divisor text
|
|
Y = 1;
|
|
|
|
Size = new Vector2(20);
|
|
IconScale = new Vector2(0.6f);
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
IconColour = Color4.Black;
|
|
HoverColour = colours.Gray7;
|
|
FlashColour = colours.Gray9;
|
|
}
|
|
}
|
|
|
|
private class TickSliderBar : SliderBar<int>
|
|
{
|
|
private Marker marker;
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; }
|
|
|
|
private readonly BindableBeatDivisor beatDivisor;
|
|
private readonly int[] availableDivisors;
|
|
|
|
public TickSliderBar(BindableBeatDivisor beatDivisor, params int[] divisors)
|
|
{
|
|
CurrentNumber.BindTo(this.beatDivisor = beatDivisor);
|
|
availableDivisors = divisors;
|
|
|
|
Padding = new MarginPadding { Horizontal = 5 };
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
foreach (var t in availableDivisors)
|
|
{
|
|
AddInternal(new Tick
|
|
{
|
|
Anchor = Anchor.TopLeft,
|
|
Origin = Anchor.TopCentre,
|
|
RelativePositionAxes = Axes.X,
|
|
Colour = BindableBeatDivisor.GetColourFor(t, colours),
|
|
X = getMappedPosition(t)
|
|
});
|
|
}
|
|
|
|
AddInternal(marker = new Marker());
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
CurrentNumber.BindValueChanged(div =>
|
|
{
|
|
marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint);
|
|
marker.Flash();
|
|
}, true);
|
|
}
|
|
|
|
protected override void UpdateValue(float value)
|
|
{
|
|
}
|
|
|
|
public override bool HandleNonPositionalInput => IsHovered && !CurrentNumber.Disabled;
|
|
|
|
protected override bool OnKeyDown(KeyDownEvent e)
|
|
{
|
|
switch (e.Key)
|
|
{
|
|
case Key.Right:
|
|
beatDivisor.Next();
|
|
OnUserChange(Current.Value);
|
|
return true;
|
|
|
|
case Key.Left:
|
|
beatDivisor.Previous();
|
|
OnUserChange(Current.Value);
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
marker.Active = true;
|
|
return base.OnMouseDown(e);
|
|
}
|
|
|
|
protected override void OnMouseUp(MouseUpEvent e)
|
|
{
|
|
marker.Active = false;
|
|
base.OnMouseUp(e);
|
|
}
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
handleMouseInput(e.ScreenSpaceMousePosition);
|
|
return true;
|
|
}
|
|
|
|
protected override void OnDrag(DragEvent e)
|
|
{
|
|
handleMouseInput(e.ScreenSpaceMousePosition);
|
|
}
|
|
|
|
protected override void OnDragEnd(DragEndEvent e)
|
|
{
|
|
handleMouseInput(e.ScreenSpaceMousePosition);
|
|
}
|
|
|
|
private void handleMouseInput(Vector2 screenSpaceMousePosition)
|
|
{
|
|
// copied from SliderBar so we can do custom spacing logic.
|
|
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
|
|
|
|
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
|
|
OnUserChange(Current.Value);
|
|
}
|
|
|
|
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
|
|
|
private class Tick : CompositeDrawable
|
|
{
|
|
public Tick()
|
|
{
|
|
Size = new Vector2(2.5f, 10);
|
|
|
|
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
|
|
|
|
CornerRadius = 0.5f;
|
|
Masking = true;
|
|
}
|
|
}
|
|
|
|
private class Marker : CompositeDrawable
|
|
{
|
|
private Color4 defaultColour;
|
|
|
|
private const float size = 7;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Colour = defaultColour = colours.Gray4;
|
|
Anchor = Anchor.TopLeft;
|
|
Origin = Anchor.TopCentre;
|
|
|
|
Width = size;
|
|
RelativeSizeAxes = Axes.Y;
|
|
RelativePositionAxes = Axes.X;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Width = 2,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Origin = Anchor.BottomCentre,
|
|
Anchor = Anchor.BottomCentre,
|
|
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White),
|
|
Blending = BlendingParameters.Additive,
|
|
},
|
|
new EquilateralTriangle
|
|
{
|
|
Origin = Anchor.BottomCentre,
|
|
Anchor = Anchor.BottomCentre,
|
|
Height = size,
|
|
EdgeSmoothness = new Vector2(1),
|
|
Colour = Color4.White,
|
|
}
|
|
};
|
|
}
|
|
|
|
private bool active;
|
|
|
|
public bool Active
|
|
{
|
|
get => active;
|
|
set
|
|
{
|
|
this.FadeColour(value ? Color4.White : defaultColour, 500, Easing.OutQuint);
|
|
active = value;
|
|
}
|
|
}
|
|
|
|
public void Flash()
|
|
{
|
|
bool wasActive = active;
|
|
|
|
Active = true;
|
|
|
|
if (wasActive) return;
|
|
|
|
using (BeginDelayedSequence(50))
|
|
Active = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|