1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 07:47:25 +08:00
osu-lazer/osu.Game/Rulesets/RulesetInfo.cs
2017-08-18 14:40:36 +09:00

31 lines
957 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using SQLite.Net.Attributes;
namespace osu.Game.Rulesets
{
public class RulesetInfo : IEquatable<RulesetInfo>
{
[PrimaryKey, AutoIncrement]
public int? ID { get; set; }
[Indexed(Unique = true)]
public string Name { get; set; }
[Indexed(Unique = true)]
public string InstantiationInfo { get; set; }
[Indexed]
public bool Available { get; set; }
public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
public bool Equals(RulesetInfo other)
{
return ID == other?.ID && Available == other?.Available && Name == other?.Name && InstantiationInfo == other?.InstantiationInfo;
}
}
}