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osu-lazer/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs
2023-11-12 17:21:17 +09:00

252 lines
9.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Threading;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Solo;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneStatisticsPanel : OsuTestScene
{
[Test]
public void TestScoreWithPositionStatistics()
{
var score = TestResources.CreateTestScoreInfo();
score.OnlineID = 1234;
score.HitEvents = CreatePositionDistributedHitEvents();
loadPanel(score);
}
[Test]
public void TestScoreWithTimeStatistics()
{
var score = TestResources.CreateTestScoreInfo();
score.HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents();
loadPanel(score);
}
[Test]
public void TestScoreWithoutStatistics()
{
loadPanel(TestResources.CreateTestScoreInfo());
}
[Test]
public void TestScoreInRulesetWhereAllStatsRequireHitEvents()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetAllStatsRequireHitEvents().RulesetInfo));
}
[Test]
public void TestScoreInRulesetWhereNoStatsRequireHitEvents()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetNoStatsRequireHitEvents().RulesetInfo));
}
[Test]
public void TestScoreInMixedRuleset()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetMixed().RulesetInfo));
}
[Test]
public void TestNullScore()
{
loadPanel(null);
}
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
{
Child = new SoloStatisticsPanel(score)
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible },
Score = { Value = score },
StatisticsUpdate =
{
Value = new SoloStatisticsUpdate(score, new UserStatistics
{
Level = new UserStatistics.LevelInfo
{
Current = 5,
Progress = 20,
},
GlobalRank = 38000,
CountryRank = 12006,
PP = 2134,
RankedScore = 21123849,
Accuracy = 0.985,
PlayCount = 13375,
PlayTime = 354490,
TotalScore = 128749597,
TotalHits = 0,
MaxCombo = 1233,
}, new UserStatistics
{
Level = new UserStatistics.LevelInfo
{
Current = 5,
Progress = 30,
},
GlobalRank = 36000,
CountryRank = 12000,
PP = (decimal)2134.5,
RankedScore = 23897015,
Accuracy = 0.984,
PlayCount = 13376,
PlayTime = 35789,
TotalScore = 132218497,
TotalHits = 0,
MaxCombo = 1233,
})
}
};
});
public static List<HitEvent> CreatePositionDistributedHitEvents()
{
var hitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents();
// Use constant seed for reproducibility
var random = new Random(0);
for (int i = 0; i < hitEvents.Count; i++)
{
double angle = random.NextDouble() * 2 * Math.PI;
double radius = random.NextDouble() * 0.5f * OsuHitObject.OBJECT_RADIUS;
var position = new Vector2((float)(radius * Math.Cos(angle)), (float)(radius * Math.Sin(angle)));
hitEvents[i] = hitEvents[i].With(position);
}
return hitEvents;
}
private class TestRuleset : Ruleset
{
public override IEnumerable<Mod> GetModsFor(ModType type)
{
throw new NotImplementedException();
}
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
{
throw new NotImplementedException();
}
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
{
throw new NotImplementedException();
}
public override string Description => string.Empty;
public override string ShortName => string.Empty;
protected static Drawable CreatePlaceholderStatistic(string message) => new Container
{
RelativeSizeAxes = Axes.X,
Masking = true,
CornerRadius = 20,
Height = 250,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
Alpha = 0.5f
},
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = message,
Margin = new MarginPadding { Left = 20 }
}
}
};
private class TestBeatmapConverter : IBeatmapConverter
{
#pragma warning disable CS0067 // The event is never used
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
#pragma warning restore CS0067
public IBeatmap Beatmap { get; }
// ReSharper disable once NotNullOrRequiredMemberIsNotInitialized
public TestBeatmapConverter(IBeatmap beatmap)
{
Beatmap = beatmap;
}
public bool CanConvert() => true;
public IBeatmap Convert(CancellationToken cancellationToken = default) => Beatmap.Clone();
}
}
private class TestRulesetAllStatsRequireHitEvents : TestRuleset
{
public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap) => new[]
{
new StatisticItem("Statistic Requiring Hit Events 1", () => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true),
new StatisticItem("Statistic Requiring Hit Events 2", () => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
};
}
private class TestRulesetNoStatsRequireHitEvents : TestRuleset
{
public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
{
return new[]
{
new StatisticItem("Statistic Not Requiring Hit Events 1", () => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events")),
new StatisticItem("Statistic Not Requiring Hit Events 2", () => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
};
}
}
private class TestRulesetMixed : TestRuleset
{
public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
{
return new[]
{
new StatisticItem("Statistic Requiring Hit Events", () => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true),
new StatisticItem("Statistic Not Requiring Hit Events", () => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
};
}
}
}
}