mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 15:17:44 +08:00
112 lines
4.1 KiB
C#
112 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Replays;
|
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
|
using osu.Game.Rulesets.Osu.Replays;
|
|
using osu.Game.Rulesets.Osu.UI;
|
|
using osu.Game.Rulesets.Replays;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Tests.Visual;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests
|
|
{
|
|
public partial class TestSceneOsuAnalysisContainer : OsuTestScene
|
|
{
|
|
private TestOsuAnalysisContainer analysisContainer = null!;
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("create analysis container", () =>
|
|
{
|
|
DrawableOsuRuleset drawableRuleset = new DrawableOsuRuleset(new OsuRuleset(), new OsuBeatmap());
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
drawableRuleset,
|
|
analysisContainer = new TestOsuAnalysisContainer(fabricateReplay(), drawableRuleset),
|
|
};
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestHitMarkers()
|
|
{
|
|
AddStep("enable hit markers", () => analysisContainer.Settings.HitMarkersEnabled.Value = true);
|
|
AddAssert("hit markers visible", () => analysisContainer.HitMarkersVisible);
|
|
AddStep("disable hit markers", () => analysisContainer.Settings.HitMarkersEnabled.Value = false);
|
|
AddAssert("hit markers not visible", () => !analysisContainer.HitMarkersVisible);
|
|
}
|
|
|
|
[Test]
|
|
public void TestAimMarker()
|
|
{
|
|
AddStep("enable aim markers", () => analysisContainer.Settings.AimMarkersEnabled.Value = true);
|
|
AddAssert("aim markers visible", () => analysisContainer.AimMarkersVisible);
|
|
AddStep("disable aim markers", () => analysisContainer.Settings.AimMarkersEnabled.Value = false);
|
|
AddAssert("aim markers not visible", () => !analysisContainer.AimMarkersVisible);
|
|
}
|
|
|
|
[Test]
|
|
public void TestAimLines()
|
|
{
|
|
AddStep("enable aim lines", () => analysisContainer.Settings.AimLinesEnabled.Value = true);
|
|
AddAssert("aim lines visible", () => analysisContainer.AimLinesVisible);
|
|
AddStep("disable aim lines", () => analysisContainer.Settings.AimLinesEnabled.Value = false);
|
|
AddAssert("aim lines not visible", () => !analysisContainer.AimLinesVisible);
|
|
}
|
|
|
|
private Replay fabricateReplay()
|
|
{
|
|
var frames = new List<ReplayFrame>();
|
|
var random = new Random();
|
|
int posX = 250;
|
|
int posY = 250;
|
|
bool leftOrRight = false;
|
|
|
|
for (int i = 0; i < 1000; i++)
|
|
{
|
|
posX = Math.Clamp(posX + random.Next(-10, 11), 0, 500);
|
|
posY = Math.Clamp(posY + random.Next(-10, 11), 0, 500);
|
|
|
|
var actions = new List<OsuAction>();
|
|
|
|
if (i % 20 == 0)
|
|
{
|
|
actions.Add(leftOrRight ? OsuAction.LeftButton : OsuAction.RightButton);
|
|
leftOrRight = !leftOrRight;
|
|
}
|
|
|
|
frames.Add(new OsuReplayFrame
|
|
{
|
|
Time = Time.Current + i * 15,
|
|
Position = new Vector2(posX, posY),
|
|
Actions = actions
|
|
});
|
|
}
|
|
|
|
return new Replay { Frames = frames };
|
|
}
|
|
|
|
private partial class TestOsuAnalysisContainer : OsuAnalysisContainer
|
|
{
|
|
public TestOsuAnalysisContainer(Replay replay, DrawableRuleset drawableRuleset)
|
|
: base(replay, drawableRuleset)
|
|
{
|
|
}
|
|
|
|
public bool HitMarkersVisible => HitMarkers.Alpha > 0 && HitMarkers.Entries.Any();
|
|
public bool AimMarkersVisible => AimMarkers.Alpha > 0 && AimMarkers.Entries.Any();
|
|
public bool AimLinesVisible => AimLines.Alpha > 0 && AimLines.Vertices.Count > 1;
|
|
}
|
|
}
|
|
}
|