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48 lines
2.0 KiB
C#
48 lines
2.0 KiB
C#
using OpenTK;
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using osu.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Options
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{
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public class EditorSection : OptionsSection
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{
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public override string Header => "Editor";
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public override FontAwesome Icon => FontAwesome.fa_pencil;
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private CheckBoxOption backgroundVideo, defaultSkin, snakingSliders, hitAnimations, followPoints, stacking;
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public EditorSection()
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{
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content.Spacing = new Vector2(0, 5);
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Children = new Drawable[]
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{
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backgroundVideo = new CheckBoxOption { LabelText = "Background video" },
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defaultSkin = new CheckBoxOption { LabelText = "Always use default skin" },
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snakingSliders = new CheckBoxOption { LabelText = "Snaking sliders" },
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hitAnimations = new CheckBoxOption { LabelText = "Hit animations" },
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followPoints = new CheckBoxOption { LabelText = "Follow points" },
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stacking = new CheckBoxOption { LabelText = "Stacking" },
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};
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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backgroundVideo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.VideoEditor);
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defaultSkin.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorDefaultSkin);
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snakingSliders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorSnakingSliders);
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hitAnimations.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorHitAnimations);
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followPoints.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorFollowPoints);
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stacking.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.EditorStacking);
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}
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}
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}
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}
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