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osu-lazer/osu.Game/Screens/OnlinePlay
Dean Herbert 046a76cb1d Allow null users to still be displayed in the participant list
The fix here is correcting the access of `user.Country`. The deicision
to have null users display is because this is the best we can do (if
osu-web could not resolve the user). We still want the users in the
lobby to be aware of this user's presence, rather than hiding them from
view.

osu-stable does a similar thing, showing these users as `[Loading]`. I
decided to go with blank names instead because having *any* text there
causes confusion. We can iterate on this in future design updates.
2020-12-28 15:03:44 +09:00
..
Components Rename {Multiplayer -> OnlinePlay}BackgroundSprite 2020-12-25 18:07:34 +01:00
Lounge Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
Match Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
Multiplayer Allow null users to still be displayed in the participant list 2020-12-28 15:03:44 +09:00
Playlists Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
DrawableRoomPlaylist.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
DrawableRoomPlaylistItem.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
DrawableRoomPlaylistWithResults.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Header.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
IOnlinePlaySubScreen.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
IRoomManager.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
OnlinePlayComposite.cs Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
OnlinePlayScreen.cs Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
OnlinePlaySubScreen.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
OnlinePlaySubScreenStack.cs Rename {Multiplayer -> OnlinePlay}SubScreenStack 2020-12-25 17:00:31 +01:00