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mirror of https://github.com/ppy/osu.git synced 2024-11-18 09:32:53 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
2017-12-27 23:13:30 +09:00
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Audio Lookup by control point time rather than control point 2017-12-27 13:03:46 +09:00
Beatmaps Remove SampleInfoList 2017-12-25 15:40:01 +09:00
Judgements Why weren't these fixed previously 2017-11-10 19:26:25 +09:00
Mods Daycore mod 2017-05-30 12:49:06 -04:00
Objects Taiko drumroll ticks should just play the playfield samples 2017-12-26 19:57:40 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Replays Fix taiko autoplay hitting drumroll ticks with the rims instead of centres 2017-12-27 13:06:36 +09:00
Scoring Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
Tests Make taiko use namespaced hitsounds 2017-12-26 19:55:56 +09:00
UI Add better sample fallback logic 2017-12-27 21:44:04 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Taiko.csproj Merge branch 'master' into proper-taiko-hitsounds 2017-12-27 14:59:26 +09:00
packages.config Update OpenTK nuget package 2017-12-27 13:18:34 +09:00
TaikoDifficultyCalculator.cs Fix CI 2017-11-24 12:56:52 +09:00
TaikoInputManager.cs Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
TaikoRuleset.cs Add ShortName to rulesets 2017-12-08 18:55:25 +09:00