.. |
ColumnTestContainer.cs
|
Add odd/even type to test scenes
|
2020-04-01 12:04:33 +09:00 |
ManiaHitObjectTestScene.cs
|
Remove frozen clock from test scenes
|
2020-04-02 16:36:57 +09:00 |
ManiaSkinnableTestScene.cs
|
Initial structure
|
2020-04-08 15:35:37 +09:00 |
TestSceneColumnBackground.cs
|
Rework lookups to not require total playfield columns
|
2020-04-03 12:31:05 +09:00 |
TestSceneColumnHitObjectArea.cs
|
Rework lookups to not require total playfield columns
|
2020-04-03 12:31:05 +09:00 |
TestSceneDrawableJudgement.cs
|
Fix mania test scene not using mania skinnable test scene
|
2020-04-07 16:20:13 +09:00 |
TestSceneHitExplosion.cs
|
Rework lookups to not require total playfield columns
|
2020-04-03 12:31:05 +09:00 |
TestSceneHoldNote.cs
|
Fix hold note animation not being reset
|
2020-04-02 17:09:08 +09:00 |
TestSceneKeyArea.cs
|
Rework lookups to not require total playfield columns
|
2020-04-03 12:31:05 +09:00 |
TestSceneNote.cs
|
Implement mania note skinning
|
2020-03-31 15:29:25 +09:00 |
TestScenePlayfield.cs
|
Rework lookups to not require total playfield columns
|
2020-04-03 12:31:05 +09:00 |
TestSceneStage.cs
|
Rename ManiaStage to Stage
|
2020-04-08 14:13:31 +09:00 |
TestSceneStageBackground.cs
|
Initial structure
|
2020-04-08 15:35:37 +09:00 |
TestSceneStageForeground.cs
|
Implement bottom stage image
|
2020-04-08 16:20:54 +09:00 |